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Leading AI Agency

Creative Performance
Agency

Apps, Games & ecommerce – we accelerate your business with AI‑powered creative and performance marketing.

Live reporting dashboard
AI‑assisted insights
ROAS (7 days)
4.8x
+23% vs prev. 7 days
CPA (last 30 days)
€21.92
−18% vs baseline
Ad spend (7 days)
€127K
+8% vs prev. 7 days
Performance trend — last 7 days
New creative v3 live
Day 1Day 2Day 3Day 4Day 5Day 6Day 7
CPA dropped from €26.80 → €21.92 in 7 days
Current period
Previous period
Subscription app — ROAS up 48% in 7 days
Admiral Media performance account
Mobile game user acquisition agency

Mobile game UA that actually scales

Admiral Media is a specialist mobile game user acquisition agency. We scale profitable installs across Apple Search Ads, TikTok, Meta and Google UAC, steering on D30 ROAS and payback, not install counts.

EUR 5.8M+ monthly gaming ad spend Founder-led since 2019 NA, Europe and LATAM
Real ad · Woodoku
+639%
installs · Hero Hunters
+45%
ROAS · Star Chef 2
-36%
CPA · Bytro Labs

Admiral Media is a specialist mobile game user acquisition agency for studios and publishers. We plan, build and run paid UA across Apple Search Ads, TikTok, Meta, Google UAC, AppLovin and Unity, measure SKAN-native with predictive LTV, and steer every cohort on D30 ROAS and payback. We have scaled strategy, RPG, puzzle and casual games across North America, Europe and LATAM, managing EUR 5.8M+ in monthly gaming ad spend.

Proof

Real games, real scale

Three games we scaled profitably. The numbers come from the studios and our own reporting, never industry averages.

Action RPG

Hero Hunters

Seven figure monthly ad spend
+639%
downloads
+165%
in-app purchases
Scaled installs and revenue together while holding ROAS goals across new and existing channels.
Source: Admiral gaming portfolio
Strategy games

Bytro Labs

3 strategy titles · US and DACH
+59%
downloads
-36%
cost per acquisition
Scaled three strategy titles into new markets across US and DACH while protecting payback.
Source: Admiral gaming portfolio
Cooking and management

Star Chef 2

99games
+45%
ROAS
+55%
CTR
60+ fresh creative variations per week through the AI Creative Factory lifted CTR and ROAS while cutting CAC 18%.
Read the case study
Creative engine

Creative is the lever. We pull it every week

Game UA stalls when the creative goes stale. Our AI Creative Factory ships a constant stream of fresh hooks, formats and concepts across every genre, so the algorithm never runs dry. Below are real ads we built and ran for live games. For Star Chef 2 the same engine meant 60+ variations a week and a 55% lift in CTR.

60+
fresh variations every week
+55%
CTR, Star Chef 2
Every
genre, format and channel
Weekly
test, learn, refresh cycle
Woodoku
Dice Dreams
Star Chef 2
Football
Sofascore
Woodoku
Star Chef 2
Woodoku
Woodoku
Dice Dreams
Star Chef 2
Football
Sofascore
Woodoku
Star Chef 2
Woodoku
How we operate

The Admiral Performance Loop, built for games

A closed loop, not a campaign. Every cycle feeds the next with sharper creative, cleaner measurement and more profitable spend.

Audit

SKAN schema, conversion values, tracking and creative review.

Plan and build

Channel mix, pLTV bidding plan, creative concepts.

Ship and iterate

Fresh creative weekly, fast hook testing, geo and bid moves.

Measure

Cohort ROAS, payback and predictive LTV, SKAN-native.

Scale

Push spend where payback holds, protect efficiency.

Measurement feeds straight back into the next audit. The loop never stops.
What we steer on

We optimize for payback, not install counts

Cheap installs are easy. Profitable players are the job. We model every cohort from D7 to D90 and only scale spend where the curve crosses into payback.

D7Early signal: install quality, IPM and first purchases.
D30The decision point: is the cohort on track to pay back?
D90Proof: ROAS past break-even, spend scales with confidence.
ROAS and payback
The numbers that decide scale.
Predictive LTV
Bid before the data fully lands.
SKAN coverage
Measure iOS, model the rest.
break-even D7 D30 D90
Illustrative model of how Admiral steers cohorts. Not a specific client result.
The stack

The full paid UA stack for mobile games

Channel agnostic. We put budget where your players and payback are, then scale it.

Meta

Advantage+ and manual buying for broad, profitable reach.

TikTok

Creative-led growth where game audiences actually are.

Google App Campaigns

UAC across Search, Play, YouTube and AdMob.

Apple Search Ads

Own App Store intent at the moment of download.

Plus the game ad networks for scaled reach and playables
AppLovin
Playables and rewarded at scale
Unity
In-game and rewarded video
Snap
Younger casual audiences
Programmatic DSP
Incremental reach and retargeting
Sanity check, not a target

Mobile game UA benchmarks by genre

Rough CPI ranges we see across scaled games. Use them as a directional sanity check on your own numbers, never as a target or a promise.

Hypercasual$0.20 to $0.80
Casual and puzzle$1 to $3
Midcore and RPG$3 to $8
Hardcore and strategy$5 to $15+
Directional industry ranges, not Admiral client results or targets. iOS often runs higher than Android on like-for-like targeting. Your real numbers depend on geo, genre, monetization and creative.
Why studios switch

Why game studios switch to Admiral

01

Specialists, not generalists

We run game UA all day. We know SKAN, playables, hook fatigue and genre economics, so you do not pay us to learn.

02

A creative engine, not a deck

An in-house AI Creative Factory feeds the algorithm fresh hooks every week, the single biggest lever in modern game UA.

03

Senior operators on the account

The people who plan your UA are the people who run it, with the founder close to every account.

04

We steer on profit

D30 ROAS and payback, not vanity installs. We push spend only where the cohort math holds.

Operator feedback

What founders and growth leads say

A sample from scaled Admiral engagements across gaming, subscription and consumer apps. No anonymous quotes, no manufactured praise.

★★★★★
We achieved our goals and Admiral Media was able to outperform our own initiatives, thanks to the successful optimisation.
Julian Werner Managing Director and CMO, Bytro
★★★★★
Exceptional expertise in user acquisition and creative strategies. What truly sets them apart, for me, is their commitment to knowledge.
Adam Jaffe CEO and Founder, Mega Studio
★★★★★
With the Admiral team we scaled our paid social spend by more than 200% while hitting our target ROAS.
Jakob Futorjanski Co-founder, NeuroNation
Who runs the work

Led by operators who scale games for a living

Andre Kempe, Founder and CEO of Admiral Media Founder & CEO

Andre Kempe

Founder and CEO, Admiral Media

Andre founded Admiral Media in 2019 after leading marketing at some of Europe’s fastest-scaling apps, as Head of Marketing and CMO at LOVOO, fleek by Zalando and Mr D Food. He still sits close to every account. The team scales strategy, RPG, puzzle and casual games across North America, Europe and LATAM, with senior operators running the work, not junior account managers.

EUR 5.8M+
monthly gaming ad spend
2019
founder-led since
3
continents scaled
FAQ

Mobile game UA, the honest answers

What does Admiral Media do for mobile game user acquisition?

Admiral Media is a specialist mobile game user acquisition agency. We plan, build and run paid UA across Apple Search Ads, TikTok, Meta, Google UAC, AppLovin and Unity, produce performance creative weekly, measure SKAN-native with predictive LTV, and steer every cohort on D30 ROAS and payback.

Which channels do you run for game UA?

Meta, TikTok, Google App Campaigns, Apple Search Ads, AppLovin, Unity, Snap and programmatic DSP. We are channel agnostic and put budget where your players and payback are.

What kind of games do you work with?

Strategy, RPG, casual, puzzle and management games, from studios scaling a proven title to publishers launching into new markets. We have scaled games across North America, Europe and LATAM.

How do you measure success on iOS after SKAN?

We design the SKAN conversion-value schema around your economics, model the gaps deterministic data cannot see, and bid on predictive LTV so we can act before the full picture lands. We report on cohort ROAS and payback, not just installs.

How is a specialist UA agency different from a generalist?

A user acquisition agency that lives in game UA already knows SKAN, playables, hook fatigue and genre economics. You do not pay us to learn on your budget, and our creative engine ships fresh concepts every week rather than letting creative go stale.

What does it cost and how do we start?

Every engagement starts with a review of your funnel, tracking and creative. From there we scope a plan to your goals and budget, and you get a straight answer on whether we are the right fit.

Get started

See where your game UA is leaking

We review your funnel, channels, tracking and creative, then show you exactly where growth and payback are leaking, and how to fix it.

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