Apps, Games & ecommerce – we accelerate your business with AI‑powered creative and performance marketing.
Creative production
Feed economics punish stale creative. Here is how the AI Creative Factory generates ad volume without breaking brand or budget, and the two client results that prove it out.
Every performance channel now optimises delivery automatically. Meta, Google and AppLovin all spend a budget the way their own algorithm decides, not the way a media buyer manually schedules it. What is left for a team to control is the creative itself: which hooks, formats and angles get fed into that algorithm, and how fast a fatigued one gets replaced.
That shifts the constraint from media strategy to production capacity. A studio producing a handful of ads a month is handing the algorithm a small, ageing pool to optimise against. A studio that can ship dozens of fresh, on-brand variants every week keeps the pool alive, and the algorithm keeps finding new winners inside it.
A single ad set does not fail gradually. It works, then it saturates the audience that responds to it, and cost per result climbs fast. The fix is not one better ad. It is a standing supply of new ones, tested continuously, so a saturating ad already has a replacement queued before performance actually drops.
A design team can turn out a strong ad. What it usually cannot do is turn out fifty strong ads a month at a cost that still makes sense against the media budget it is meant to serve. That ceiling, not creative talent, is what a production system is built to remove.
Admiral Media’s AI Creative Factory is a closed loop, not a one-off generation tool. Each stage feeds the next, so output keeps improving instead of drifting off-brand as volume goes up.
A human strategist and QA pass sits on top of every stage. The system produces the volume; people decide what is on-brand and what ships. Formats span UGC-style, static and motion, spec’d for Meta, TikTok, YouTube and the other channels a given account runs.
Two client results carry this page, both public case studies with named attribution.
Fastic is a subscription fasting app that needs a constant supply of fresh hooks to keep its feed from fatiguing. The AI Creative Factory took over its ad production and cut cost per result 70%, at a volume no hand-built studio could match. The work won Silver in the AI category at The Drum Awards for Marketing EMEA 2026.
Star Chef 2, a cooking and restaurant management game from 99games, needed 60+ creative variations every week across multiple gameplay concepts and channels, a volume its in-house team could not sustain without risking the game’s visual style. The Factory ran a structured A/B testing matrix across those variations to isolate winning hooks, visuals and formats, and fed results back into the next batch.
“Admiral Media helped us scale creative production while staying consistent with Star Chef 2’s visual style and brand. Their structured testing approach helped us identify several new creative concepts that performed strongly and expanded our testing capabilities. This contributed to noticeable improvements in both CTR and overall ROAS across our campaigns.”
Shilpa Bhat, VP Games, 99gamesThese are Admiral’s own production numbers, not industry averages.
Source: admiral.media/ai-creative-factory, 2 September 2026.
The pattern worth stealing: the ceiling on creative testing was never taste. It was production throughput. Fix the throughput and the testing volume follows.
The system is trained on 500M+ ad performance data points, so new variants start from what has already worked rather than a blank brief. Plans run from 20 video ads a batch up to 80, all one month rolling, so output scales with a brand’s media spend rather than locking it into a fixed retainer.
Volume alone is not the pitch. A partner that generates hundreds of variants with no discipline around brand, testing or reporting just produces noise faster. Ask about the following before you sign anything.
How many new creatives actually enter live testing each week, and what triggers a variant getting pulled? A partner should have a specific number and a specific fatigue signal, not a general promise of “a lot.”
Ask how they know a creative is fatiguing before cost per result visibly climbs. A reactive process waits for the number to move. A good one is already queuing the replacement.
Ask what stops AI output from drifting off-model as volume increases. There should be a named process, templates, prompt frameworks, human QA, not just an assurance that someone “checks it.”
Confirm the partner covers UGC-style, static and motion formats, spec’d correctly per channel. A partner that only does one format is solving part of the fatigue problem, not all of it.
Ask whether performance data from this week’s batch actually changes what gets generated next week, or whether every batch starts from the same brief. The loop is what compounds results over months instead of resetting each time.
We run AI creative production for apps, games and subscription brands, and we publish our own numbers. Talk to our team.