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AI creative at scale · Mobile games and apps

100+ video ad variations a month, not once a quarter

Ad platforms now buy the media. The creative you feed them decides what you pay. Our AI Creative Factory turns a few strong concepts into a weekly stream of on-brand variants, tested on your own data.

  • 4.9 on Clutch from 48 reviews
  • +45% ROAS for Star Chef 2
  • −70% cost per result for Fastic
Batch in testingReal client ads
Star Chef 2 level progression ad
Hook A · 9:16
Goalden League character upgrade ad
Hook B · 15s
Goalden League gameplay video ad
Gameplay · 30s
ChatPDF study app problem and solution ad
Problem first
AI presenter ad for a football game
AI presenter
Petit BamBou meditation app feature ad
Feature · 4:5
Inshallah app creator-style ad
UGC style
SwissBorg app product demo ad
Product demo
Football game free kick static ad
Static · 1:1
40
video ads in one Growth batch, each cut into hooks, lengths and ratios

Ads from our creative portfolio. Labels show the kind of variant, not test results.

Official partner ofGoogleMetaTikTokSnapchat
  • Glovo
  • FreeNow
  • Omio
  • Cookpad
  • ShopBack
  • NeuroNation
  • Fastic
  • Thomas Sabo
  • Miles Mobility
  • Petit BamBou
  • Breeze
  • TorAlarm
  • Inshallah

The short answer

What creative at scale means for a growth team

Creative at scale means shipping new, on-brand ad variants every week instead of a few big productions a quarter. AI produces the volume, people set the concepts and check every output, and campaign data decides which variants keep running.

It is how mobile games and subscription apps keep cost per install and cost per trial flat while spend grows. For the agency side of this, see our AI creative agency; for a comparison of delivery models, see AI creative vs in-house, freelancers and tools.

What it is
AI-assisted production of many on-brand ad variants, tested continuously
Built for
Mobile games and subscription apps
Batch sizes
20, 40 or 80 video ads per batch, from €10,000
Variants
Several hooks, lengths and ratios per concept
Quality control
Human strategist and QA on every batch
Proof
Star Chef 2: 60+ variations a week, +45% ROAS. Fastic: 70% lower cost per result

Why volume wins

Creative volume is now the bottleneck, not media buying

Algorithms buy the mediaMeta, Google, TikTok and AppLovin now decide bids and audiences. The creative you feed them is the main input left that your team controls.
Ads fatigue fastAn ad works, saturates the people who respond to it, and cost per result climbs. The fix is a replacement already queued, not one better ad.
Hand production has a ceilingA design team can make a great ad. Making 50 good ones a month at a cost that fits the media budget is the hard part.
Illustration: cost per result with and without a creative refresh pipeline A single ad’s cost per result rises as it fatigues. With new variants replacing fatigued ones each week, cost per result stays near its starting level. Illustrative shape only, not client data. Week 1Week 8Cost per result One ad, no refreshNew variant each week
One ad, no refreshNew variant each week

Illustrative shape only, not client data.

Variant builder

How a few concepts become 100+ variants

Volume does not mean 100 new ideas. Each strong concept ships in several hooks, lengths and placements. Try it.

Concepts a monthNew ideas from your strategist
4
Hooks per conceptDifferent first 3 seconds
3
Lengths per hookFor example 6, 15 and 30 seconds
3
Aspect ratios9:16, 4:5 and 1:1 placements
3

Variants a month

108to test against your campaign data, from just a few concepts.
4 × 3 × 3 × 3 = 108 variants a month

Inside the AI Creative Factory

Four stages, one loop

Each round starts from what the last one proved. That is why output gets sharper as volume rises, instead of drifting off-brand. Compared with manual production, the Factory produces 5x more variants.

  1. GenerateStrategists set the angles. Generative AI produces on-brand variants of each concept in hours, not weeks.
  2. TestVariants go live in channel specs and are read on your own campaign data, not opinion.
  3. Lock the brandTemplates, brand rules and a human QA pass keep every output on-model as volume rises.
  4. CompoundWinning hooks and formats feed the next batch, so each round starts from what already worked.

Formats: gameplay video, UGC-style, AI presenter, motion and static, cut for Meta, TikTok, YouTube, Snapchat and Google. See the AI Creative Factory.

Published proof

Two results, one game and one app

Mobile game · 99games

Star Chef 2: 60+ variations a week, same art style

99games needed more than 60 creative variations every week across gameplay concepts and channels, without breaking the game’s visual style. The AI Creative Factory scaled production and ran a structured testing plan.

“Admiral Media helped us scale creative production while staying consistent with StarChef 2’s visual style and brand.”
Shilpa Bhat, VP Games, 99games
+45%ROAS
+55%CTR
−18%CAC
60+variations a week
Read the case study
Subscription app · Fastic

Fastic: 70% lower cost per result

Fastic needed a constant supply of fresh hooks to keep its feed from fatiguing. In 2026 the AI Creative Factory took over production and cut cost per result by 70%. The work won Silver in the AI category at The Drum Awards for Marketing EMEA 2026.

−70%cost per result
SilverAI category, The Drum 2026
+639%installs over the partnership
+439%revenue over the partnership
Read the case study

Published results from individual client engagements, not a forecast for your account. More in our case studies.

Batch sizes

Pick a volume, scale it with spend

Batches run one month at a time, so creative volume can follow your media budget up or down. Concepts, AI production, post-production and QA included.

20video ads, up to 15sStarter · €10,000
40video ads, up to 30sGrowth · €16,000
80video ads, up to 60sPro · €29,000

Media budget and campaign management are separate. Full plan details or book a meeting to scope your batch.

Buyer’s checklist

How to judge a creative-at-scale partner

Volume alone is not the pitch. Without testing discipline, more variants just produce noise faster. Ask about these six things before you sign.

  • Testing cadenceHow many new creatives enter live testing each week, and what signal retires one? Expect a number, not "a lot".
  • Fatigue detectionHow do they spot fatigue before cost per result visibly climbs, and is the replacement already in production?
  • Brand guardrailsWhat stops AI output drifting off-model at volume: templates, prompt rules and named human QA, not "we check it".
  • Format coverageUGC-style, AI presenter, gameplay, motion and static, cut correctly for each channel and placement.
  • The feedback loopDoes this week's data change next week's brief? The loop is what compounds results instead of resetting them.
  • Published proofNamed case studies with numbers from games or apps like yours, not anonymous screenshots.
How disciplined is your creative testing today?Score your process in 18 quick questions and get your testing archetype and the one fix that unlocks the most.
Take the assessment

Clients and recognition

Trusted by growth teams at games and apps

“Since the beginning of our work with Admiral Media, we have seen only one direction: upwards.”
Phillip WaymanPhillip WaymanCMO, Fastic
“With the experience of the Admiral Media team, we were able to super-scale our growth on TikTok.”
Stefani StaeckStefani StaeckHead of Mobile User Acquisition, Bonial
“Their structured testing approach helped us identify several new creative concepts that performed strongly and expanded our testing capabilities.”
Shilpa BhatVP Games, 99games

Questions

Creative at scale, answered

Related: AI Creative Factory, AI video ads, AI UGC ads and creative portfolio.

Written by Admiral Media. Last reviewed 7 October 2026.

How many video ad variations should we test a month?

It depends on spend and channel mix, but a team actively scaling paid media should have new creative entering testing every week, not once a quarter. Admiral Media's AI Creative Factory batches run 20, 40 or 80 video ads, and each concept ships in several hooks, lengths and aspect ratios, which is how a handful of concepts becomes 100+ variations a month.

Does AI creative outperform manually produced ads?

Its advantage is speed and volume, which is where most testing programmes are constrained. Star Chef 2 needed 60+ creative variations a week across gameplay concepts and channels; running that through the AI Creative Factory delivered +45% ROAS, +55% CTR and 18% lower CAC. The real comparison is whether your testing programme can run at the pace the algorithm needs.

How fast can a batch turn around?

Generation takes hours, not weeks. Turnaround on a full batch, from brief to checked, ready-to-launch ads, depends on batch size and how much brand setup is needed up front.

What is included in a batch?

Concepts, AI production, post-production and human QA, plus a dedicated creative strategist. Starter is €10,000 for 20 video ads, Growth is €16,000 for 40 and Pro is €29,000 for 80. Media budget and campaign management are separate.

Does this work for mobile games as well as apps?

Yes. Star Chef 2 is a mobile game and Fastic is a subscription app. The same generate, test, lock-the-brand and compound loop runs for both; what changes is the hooks, formats and success metric: cohort ROAS and CPI for games, cost per trial and trial-to-paid for apps.

Is it fully automated, or does a person check the output?

AI produces the volume. A strategist sets the concepts and a human QA pass checks brand, art style and claims before anything ships. The brand-rule layer that stops drift at volume is set and checked by people.

How is creative fatigue detected?

By reading every live variant against campaign data continuously instead of in a monthly review, so a fatiguing ad's replacement is already in production before cost per result visibly climbs.

How do we start?

Book a meeting and share your current spend, channels and testing cadence. We scope a batch size against your actual media budget, then agree the brief, brand rules and success metric.

Book a meeting

Ship new winners every week

Tell us your game or app, channels, spend and how often new creative goes live today. A senior strategist replies within one business day.

  • 4.9 on Clutch
  • Senior team only
  • From €10,000 per batch

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