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4.9 on Clutch from 48 reviews150+ brands grown€500M+ ad spend managedOfficial partner ofMetaGoogleTikTokSnapchat
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United States · Remote senior team

Mobile marketing agency for Austin apps and games

A measurable launch plan for a new game. Paid user acquisition, performance creative and ASO, run by one senior team.

  • 4.9 on Clutch from 48 reviews
  • €500M+ ad spend managed
  • 150+ brands grown since 2019
Official partner ofGoogleMetaTikTokSnapchat
  • Glovo
  • FreeNow
  • Omio
  • Cookpad
  • ShopBack
  • NeuroNation
  • Fastic
  • Thomas Sabo
  • Miles Mobility
  • Petit BamBou
  • Breeze
  • TorAlarm
  • Inshallah

Austin market plan

A measurable launch plan for a new game

An Austin-based game team preparing a launch needs a learning plan before a scale plan. The first campaign should answer whether the store promise attracts the right players and whether those players return.

01

Choose the release question

Decide whether the next test is about player retention, monetization or the creative proposition.

02

Keep test markets comparable

Document app version, store assets, language and acquisition settings for each market.

03

Prepare the scale handoff

Record which concepts attracted returning players and how much uncertainty remains in revenue.

What we run for Austin teams

One team for games and apps

Mobile games

Player acquisition that pays back

  • Creative testing at volume, read by ROAS cohort
  • Store pages built for installs and first sessions
  • Budget moved by payback, not by installs
Games user acquisition
Mobile apps

Subscribers, not just installs

  • Paid UA tied to trials, subscriptions and leads
  • Performance creative for Meta, TikTok, Google and Apple Ads
  • App store optimization that lifts conversion
App user acquisition

Localise before you scale

The Austin launch checklist

LanguagesEnglish

Ads, screenshots and store copy in the language your users read.

CurrencyUSD

Price points and paywalls shown in local currency.

Bring to the first call
  • Launch build and market availability
  • Retention and purchase cohorts by version
  • Written expand, revise or stop criteria
Free toolCheck your store listing

Run the ASO Checker on your app in under a minute.

Clients and recognition

Trusted by growth teams

“Since the beginning of our work with Admiral Media, we have seen only one direction: upwards.”
Phillip WaymanPhillip WaymanCMO, Fastic
“With the experience of the Admiral Media team, we were able to super-scale our growth on TikTok.”
Stefani StaeckStefani StaeckHead of Mobile User Acquisition, Bonial
“We were especially impressed by their professionalism, speed, and level of expertise.”
Sarah FronckevicSarah FronckevicCMO, Breeze

Questions · Austin

Before you brief an agency

Official references

What should a game soft launch prove?

It should answer defined product and acquisition questions, such as whether players return and whether a creative promise attracts the intended audience. Installs alone do not establish launch readiness.

Can we use US results to forecast every market?

Use them as one input. Language, store conversion, pricing and player behaviour can differ. Validate each expansion with comparable cohorts rather than assuming the same economics.

Does Admiral Media have an office in Austin?

Admiral Media delivers its services remotely. This guide supports Austin-based teams; it is not an office listing. Working arrangements are agreed during scoping.

How can Austin-based teams scope an engagement?

Bring your app and target markets, with launch build and market availability. Agree the work and management fee separately from media spend.

Talk to our team

Tell us where your Austin app gets stuck

Share your app, target markets and the step of the funnel you want to fix. A senior strategist replies within one business day.

  • Monthly retainers, no long lock-ins
  • Fee separate from your media budget
  • Games and apps, iOS and Android

Market guide reviewed 4 October 2026.

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