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Google App campaigns resource guide

Google App campaign specs for text, image, video and HTML5 assets

Every Google App campaign asset spec in one place: text limits, image sizes, video shapes and HTML5 rules, plus the counts Google allows and the checks we run before launch.

Specs checked 3 October 2026 against Google's App campaign specs

1200 × 1200 px1:1 · JPG or PNG · 5 MB max

Your headline, up to 30 charactersHeadline · 30 max, up to 5

A description that makes sense on its own and next to any headline.Description · 90 max, up to 5

Your AppApp title · from your store listing

Headline limit
30 characters
Description limit
90 characters
Headlines and descriptions
Up to 5 each
Images, videos and HTML5
Up to 20 each

Creative specs

Google App campaign specs by asset type

App campaigns build ads from your assets across Search, Google Play, YouTube, Discover and the Display Network. Each asset type has its own limits, and Google may crop or adapt what you upload.

01Text assets

Headlines and descriptions that Google mixes and matches into ads. Each line has to work on its own.

Headlines
Up to 5, 30 characters each
Descriptions
Up to 5, 90 characters each
Recommended
5 headlines and 5 descriptions
Ad Strength minimum
2 headlines and 1 description, or the rating reads Incomplete
Translation
None. Text runs as written, so match your language targeting
Style
No emojis, gimmicky capitals or symbols used out of place

02Image assets

Static images in three shapes. Google may crop or adapt them to fit each placement.

Landscape 1.91:1
1200 × 628 px recommended, 600 × 314 px minimum
Portrait 4:5
1200 × 1500 px recommended, 320 × 400 px minimum
Square 1:1
1200 × 1200 px recommended, 200 × 200 px minimum
Format and weight
JPG or PNG, 5 MB max
Quantity
Up to 20 images
Overlays
Google recommends text and logos cover under 20% of the image
Words to avoid
Images are disapproved if “Download” or “Install” is superimposed

03Video assets

Videos hosted on YouTube in three orientations. If you add none, Google may build one from your store listing.

Hosting
Upload to YouTube first, then add the video
Orientations
Landscape 16:9, portrait 9:16 and square 1:1
Recommended length
10 to 60 seconds
Quantity
Up to 20 videos
Auto-generated video
Google may build one if you add none; your own videos switch it off
Opening
Google suggests hooking viewers in the first 2 to 3 seconds
Sound
Add captions, as some inventory plays with audio off

04HTML5 and playable assets

Interactive ads, such as playable game demos, uploaded as a ZIP file. They do not serve in engagement or pre-registration campaigns.

File
.ZIP, 5 MB max, no more than 512 files inside
Quantity
Up to 20 ZIP files per ad group
Orientation tag
Portrait, landscape or both, set in a meta tag
Encoding
UTF-8 for non-ASCII characters
Sound
Supported, but not before the user interacts
External files
None, except Google Fonts and Google-hosted jQuery, GreenSock and CreateJS
Billing
Cost per engagement; installs within 30 days of an engagement count as conversions
Before upload
Run the ZIP through Google's HTML5 Validator

05App campaigns for engagement

Campaigns that bring existing users back into your app. The asset rules differ from install campaigns.

Text
At least 2 headlines and 1 description
Images
1:1, 1.91:1 or 4:5, 5 MB max
Ratio tolerance
Aspect ratios may deviate by no more than 1%
Text in images
None, except logos
Video
Up to 20 per ad group, as full YouTube URLs, 10 seconds or longer recommended
Call to action
System generated, cannot be customised
HTML5
Not eligible

06Promotion assets

Time-limited offers, such as a discount, shown in App campaign formats on the Display Network and YouTube.

Placements
Google Display Network and YouTube
Promotion types
Monetary, percent, up to monetary or up to percent discount
Final URL
Your Google Play or App Store link
Levels
Account, campaign or ad group; the most specific level wins
Occasions
Occasion promotions must be created or edited within 6 months of their start date
Scheduling
Set asset scheduling as well as displayed dates, or the asset can keep serving

07Store assets

Assets Google pulls straight from your store listing. They show in reporting next to the assets you upload.

Source
Your Google Play or App Store listing
Types
App video, cover photo, screenshots, short description, title, icon and developer name
Policy
Can be disapproved under Google Ads or Google Play policy, and fixed from Google Ads
Custom details pages
Android App campaigns for installs only, linked to a custom store listing

Character limits

Google App campaign asset limits at a glance

Google recommends filling every slot. More assets give the system more combinations to test and smooth out swings when you refresh creative.

Google App campaign asset limits at a glance
FormatSize or length limitHow manyNotes
Headline30 charactersUp to 5Must make sense on its own
Description90 charactersUp to 5Must make sense on its own
ImageJPG or PNG, 5 MBUp to 201.91:1, 4:5 or 1:1
VideoYouTube video, 10 to 60 seconds recommendedUp to 2016:9, 9:16 or 1:1
HTML5.ZIP, 5 MB, 512 filesUp to 20 per ad groupNot in engagement or pre-registration campaigns

Creative testing

What to test in Google App campaign creative

These ideas come from Google's App campaign creative guidance. Treat them as test ideas, not rules: results depend on your app, audience and bidding.

Video and playable tests

  1. Gameplay against trailer

    Google says most mobile game players are more likely to install after gameplay videos than promotional ones. Test real footage against a cinematic cut.

  2. A faster opening

    Google found successful app videos average 2 or more cuts in the first 5 seconds. Test a fast-cut opening against a slower one.

  3. App experience first

    Google suggests reaching the app experience quickly, with close-ups of the UI. Test UI-first against story-first.

  4. Every orientation

    Ad Strength prompts for landscape, portrait and square video. Test all 3 shapes against a single one.

  5. Playable instructions

    Google suggests getting users interacting within 3 or 4 seconds. Test a short on-screen prompt at the start.

Text and image tests

  1. Goal-matched calls to action

    Google suggests install wording such as “Play now” for installs, and offers for purchases. Test a goal-specific line against a generic one.

  2. One selling point per line

    Google suggests each phrase carries one distinct selling point. Test feature-led lines against benefit-led ones.

  3. Clean images

    Images with little overlaid content can reach more inventory. Test a clean image against a version with a text overlay.

  4. Themed ad groups

    Google suggests grouping creative around one feature or audience per ad group. Test themed groups against a mixed one.

  5. Replace Low assets

    Asset reports rate assets Low, Good or Best. Test replacements styled on your Best assets, a few at a time.

Before launch

Eight checks before a Google App campaign goes live

  1. Fill every text slot

    Add 5 headlines and 5 descriptions. Each line must make sense alone and in any combination.

  2. Match the language

    Google does not translate ads, so write text in the language you target.

  3. Cover 3 image shapes

    Upload landscape 1.91:1, portrait 4:5 and square 1:1 images, each at the recommended 1200 px width.

  4. Upload your own video

    Put videos on YouTube first, in landscape, portrait and square. Your own videos switch off auto-generated ones.

  5. Remove download words

    Do not superimpose “Download” or “Install” on images. Google disapproves them.

  6. Validate HTML5

    Run every ZIP through Google's HTML5 Validator, keep it under 5 MB and 512 files, and set an orientation tag.

  7. Build a separate engagement set

    Engagement campaigns need images without text except logos, and they do not serve HTML5.

  8. Split by app

    Google asks for a separate App campaign for each app you promote.

FAQ

Google App campaigns ad specs, answered

Short answers to the questions we hear most when teams prepare Google App campaigns creative.

How many headlines can a Google App campaign have?

Up to 5 headlines of 30 characters each, and up to 5 descriptions of 90 characters each. Google recommends using all 5 of each, and Ad Strength reads Incomplete below 2 headlines and 1 description.

What image sizes do Google App campaigns use?

3 shapes: landscape 1.91:1 at 1200 × 628 px, portrait 4:5 at 1200 × 1500 px and square 1:1 at 1200 × 1200 px. Upload JPG or PNG files up to 5 MB, with up to 20 images.

How long should App campaign videos be?

10 to 60 seconds is Google's recommended length, in landscape 16:9, portrait 9:16 or square 1:1. Videos must be on YouTube first, and you can add up to 20.

What are the HTML5 limits for App campaigns?

5 MB per ZIP file, with no more than 512 files inside, and up to 20 ZIP files per ad group. HTML5 and playable ads do not serve in engagement or pre-registration campaigns.

Do App campaigns need my own videos?

No, but at least 1 video in each orientation helps Ad Strength. Without your own video, Google may build one from your store listing, and uploading your own switches that off.

Can App campaign images include text?

Yes, but keep overlaid text and logos under 20% of the image, as Google recommends. For engagement campaigns, use no text except logos, and never superimpose “Download” or “Install”.

How are playable ads billed in App campaigns?

On a cost per engagement basis, with a 30 day conversion window. Google charges when a user first interacts with or clicks the ad, and counts an install within 30 days of that engagement as a conversion.

Sources. Specs checked on 3 October 2026 against Google's App campaign specs, Asset types for App campaigns, About HTML5/Playable ads for App campaigns, Make better creative assets for App campaigns, Asset requirements for App campaigns for engagement, About assets and ads in App campaigns, About Ad Strength for App campaigns, About promotion assets for App campaigns, About gameplay videos, About auto-generated video ads. Platforms update specs often, so confirm them in the ad manager before you upload.

App campaign support

Scale installs on Google with creative built to test.

Our UA team plans, launches and optimises App campaigns, and our creative team builds and tests the video, image and playable assets. Talk to us about your goals and channel mix.

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